From 8316007630c1f36f4dcab1741930be043269f6ea Mon Sep 17 00:00:00 2001 From: pim-wtf Date: Tue, 19 Apr 2022 19:37:31 +0200 Subject: [PATCH] updated. --- alacritty/alacritty.yml | 10 +- bspwm/bspwmrc | 7 +- nvim/init.vim | 1 + picom/picom.conf | 470 ++++------------------------------------ polybar/config | 45 ++-- sxhkd/sxhkdrc | 8 + zsh/.zcompdump | 310 +++++++++++++------------- 7 files changed, 236 insertions(+), 615 deletions(-) diff --git a/alacritty/alacritty.yml b/alacritty/alacritty.yml index 3972a2a..83e3efd 100644 --- a/alacritty/alacritty.yml +++ b/alacritty/alacritty.yml @@ -100,6 +100,8 @@ window: # Override the variant of the GTK theme. Commonly supported values are `dark` # and `light`. Set this to `None` to use the default theme variant. #gtk_theme_variant: None + # + # opacity: 0.85 #scrolling: # Maximum number of lines in the scrollback buffer. @@ -187,9 +189,7 @@ font: colors: # Default colors primary: - # background: '#1d1f21' - # background: '#1c2833' - background: '#000000' + background: '#191919' # foreground: '#c5c8c6' # Bright and dim foreground colors @@ -343,7 +343,7 @@ colors: # - Linear #animation: EaseOutExpo - # Duration of the visual bell flash in milliseconds. A `duration` of `0` will + # Duration o--sink-nicknames-from "alsa.card_name"f the visual bell flash in milliseconds. A `duration` of `0` will # disable the visual bell animation. #duration: 0 @@ -367,7 +367,7 @@ colors: # # Window opacity as a floating point number from `0.0` to `1.0`. # The value `0.0` is completely transparent and `1.0` is opaque. -# background_opacity: 1 +# background_opacity: 0.75 #selection: # This string contains all characters that are used as separators for diff --git a/bspwm/bspwmrc b/bspwm/bspwmrc index 05bb800..f1a0e51 100755 --- a/bspwm/bspwmrc +++ b/bspwm/bspwmrc @@ -15,7 +15,7 @@ pgrep -x sxhkd > /dev/null || sxhkd & $HOME/.config/polybar/launch.sh # Set wallpaper. -nitrogen --set-zoom-fill ~/.wallpapers/sf.jpg +nitrogen --set-zoom-fill ~/.wallpapers/mountains3.jpg # Load BT manager for keyboard. blueman-manager & @@ -28,8 +28,8 @@ bspc monitor -d I II III IV V VI VII VIII # Match the bspwm window gap to the gaps of polybar. bspc config border_width 2 -bspc config window_gap 0 -bspc config top_padding 26 +bspc config window_gap 15 +bspc config top_padding 50 bspc config split_ratio 0.50 bspc config borderless_monocle true @@ -43,3 +43,4 @@ bspc rule -a blueman-manager state=floating bspc rule -a virt-manager state=floating bspc rule -a Nextcloud state=floating bspc rule -a Galculator state=floating +bspc rule -a Zathura state=tiled diff --git a/nvim/init.vim b/nvim/init.vim index 35aa85f..404fccd 100644 --- a/nvim/init.vim +++ b/nvim/init.vim @@ -48,6 +48,7 @@ autocmd BufRead *.py hi ColorColumn ctermbg=8 " other plugins configuration let g:indentLine_leadingSpaceEnabled=1 let g:indentLine_leadingSpaceChar = '⬞' +let g:indentLine_fileTypeExclude = ['tex', 'markdown'] " Custom commands " Uses F4 to find and replace every instance of the word under the cursor. diff --git a/picom/picom.conf b/picom/picom.conf index a100d85..870aaae 100644 --- a/picom/picom.conf +++ b/picom/picom.conf @@ -1,433 +1,49 @@ -# -# ________ -# | _____ \ -# | | _/ / Pim Nelissen -# | | /__/ p1m@disroot.org -# | | https://pim.wtf/ -# \_| -# -# picom configuration file. +# Main +############################# -################################# -# Shadows # -################################# +backend = "glx"; +experimental-backends = true; +vsync = "true"; +refresh-rate = 0; +# Opacity +############################# + +active-opacity = 0.88; +inactive-opacity = 0.88; +frame-opacity = 1.0; +opacity = 1.0 +inactive-opacity-override = false +inactive-dim = 0.0 +inactive-dim-fixed = 1.0 +focus-exclude = [] + +opacity-rule = [ + "100:name *= 'Netflix'", + "100:name *= 'RawTherapee'" +]; + +# Blur +############################# + +blur: +{ + method = "dual_kawase"; + strength = 4; + deviation = 1.0; + background = false; + background-frame = false; + background-fixed = false; + kern = "3x3box" +} + +# Shadows +############################# -# Enabled client-side shadows on windows. Note desktop windows -# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, -# unless explicitly requested using the wintypes option. -# -# shadow = false shadow = false; -# The blur radius for shadows, in pixels. (defaults to 12) -# shadow-radius = 20; +# Corners +############################# -# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) -# shadow-opacity = 0.9 - -# The left offset for shadows, in pixels. (defaults to -15) -# shadow-offset-x = -15 -# shadow-offset-x = -20; - -# The top offset for shadows, in pixels. (defaults to -15) -# shadow-offset-y = -15 -# shadow-offset-y = -20; - -# Avoid drawing shadows on dock/panel windows. This option is deprecated, -# you should use the *wintypes* option in your config file instead. -# -# no-dock-shadow = false - -# Don't draw shadows on drag-and-drop windows. This option is deprecated, -# you should use the *wintypes* option in your config file instead. -# -# no-dnd-shadow = false - -# Red color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-red = 0 - -# Green color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-green = 0 - -# Blue color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-blue = 0 - -# Do not paint shadows on shaped windows. Note shaped windows -# here means windows setting its shape through X Shape extension. -# Those using ARGB background is beyond our control. -# Deprecated, use -# shadow-exclude = 'bounding_shaped' -# or -# shadow-exclude = 'bounding_shaped && !rounded_corners' -# instead. -# -# shadow-ignore-shaped = '' - -# Specify a list of conditions of windows that should have no shadow. -# -# examples: -# shadow-exclude = "n:e:Notification"; -# -# shadow-exclude = [] -shadow-exclude = [ - "name = 'Notification'", - "class_g = 'Conky'", - "class_g ?= 'Notify-osd'", - "class_g = 'Cairo-clock'", - "_GTK_FRAME_EXTENTS@:c", - "window_type = 'popup-menu'", - "window_type = 'dropdown-menu'" -]; - -# Specify a X geometry that describes the region in which shadow should not -# be painted in, such as a dock window region. Use -# shadow-exclude-reg = "x10+0+0" -# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. -# -# shadow-exclude-reg = "" - -# Crop shadow of a window fully on a particular Xinerama screen to the screen. -# xinerama-shadow-crop = false - - -################################# -# Fading # -################################# - - -# Fade windows in/out when opening/closing and when opacity changes, -# unless no-fading-openclose is used. -# fading = false -fading = false - -# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) -# fade-in-step = 0.028 -fade-in-step = 0.02; - -# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) -# fade-out-step = 0.03 -fade-out-step = 0.02; - -# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) -fade-delta = 3 - -# Specify a list of conditions of windows that should not be faded. -# fade-exclude = [] - -# Do not fade on window open/close. -# no-fading-openclose = false - -# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. -# no-fading-destroyed-argb = false - - -################################# -# Transparency / Opacity # -################################# - - -# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) -# inactive-opacity = 1 -# inactive-opacity = 0.8; - -# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) -# frame-opacity = 1.0 -# frame-opacity = 0.7; - -# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) -# menu-opacity = 1.0 - -# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. -# inactive-opacity-override = true -inactive-opacity-override = false; - -# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) -# active-opacity = 1.0 - -# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) -# inactive-dim = 0.0 - -# Specify a list of conditions of windows that should always be considered focused. -# focus-exclude = [] -focus-exclude = [ "class_g = 'Cairo-clock'" ]; - -# Use fixed inactive dim value, instead of adjusting according to window opacity. -# inactive-dim-fixed = 1.0 - -# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, -# like `50:name *= "Firefox"`. picom-trans is recommended over this. -# Note we don't make any guarantee about possible conflicts with other -# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. -# example: -# opacity-rule = [ "80:class_g = 'URxvt'" ]; -# -# opacity-rule = [] - - -################################# -# Background-Blurring # -################################# - - -# Parameters for background blurring, see the *BLUR* section for more information. -# blur-method = -# blur-size = 12 -# -# blur-deviation = false - -# Blur background of semi-transparent / ARGB windows. -# Bad in performance, with driver-dependent behavior. -# The name of the switch may change without prior notifications. -# -# blur-background = false - -# Blur background of windows when the window frame is not opaque. -# Implies: -# blur-background -# Bad in performance, with driver-dependent behavior. The name may change. -# -# blur-background-frame = false - - -# Use fixed blur strength rather than adjusting according to window opacity. -# blur-background-fixed = false - - -# Specify the blur convolution kernel, with the following format: -# example: -# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; -# -# blur-kern = '' -blur-kern = "3x3box"; - - -# Exclude conditions for background blur. -# blur-background-exclude = [] -blur-background-exclude = [ - "window_type = 'desktop'", - "_GTK_FRAME_EXTENTS@:c" -]; - -################################# -# General Settings # -################################# - -# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. -# daemon = false - -# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. -# `xrender` is the default one. -# -# backend = 'glx' -backend = "xrender"; - -# Enable/disable VSync. -# vsync = false -vsync = true - -# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. -# dbus = false - -# Try to detect WM windows (a non-override-redirect window with no -# child that has 'WM_STATE') and mark them as active. -# -# mark-wmwin-focused = false -mark-wmwin-focused = true; - -# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. -# mark-ovredir-focused = false -mark-ovredir-focused = true; - -# Try to detect windows with rounded corners and don't consider them -# shaped windows. The accuracy is not very high, unfortunately. -# -# detect-rounded-corners = false -detect-rounded-corners = true; - -# Detect '_NET_WM_OPACITY' on client windows, useful for window managers -# not passing '_NET_WM_OPACITY' of client windows to frame windows. -# -# detect-client-opacity = false -detect-client-opacity = true; - -# Specify refresh rate of the screen. If not specified or 0, picom will -# try detecting this with X RandR extension. -# -# refresh-rate = 60 -refresh-rate = 0 - -# Limit picom to repaint at most once every 1 / 'refresh_rate' second to -# boost performance. This should not be used with -# vsync drm/opengl/opengl-oml -# as they essentially does sw-opti's job already, -# unless you wish to specify a lower refresh rate than the actual value. -# -# sw-opti = - -# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, -# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, -# provided that the WM supports it. -# -# use-ewmh-active-win = false - -# Unredirect all windows if a full-screen opaque window is detected, -# to maximize performance for full-screen windows. Known to cause flickering -# when redirecting/unredirecting windows. -# -# unredir-if-possible = false - -# Delay before unredirecting the window, in milliseconds. Defaults to 0. -# unredir-if-possible-delay = 0 - -# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. -# unredir-if-possible-exclude = [] - -# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows -# in the same group focused at the same time. -# -# detect-transient = false -detect-transient = true - -# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same -# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if -# detect-transient is enabled, too. -# -# detect-client-leader = false -detect-client-leader = true - -# Resize damaged region by a specific number of pixels. -# A positive value enlarges it while a negative one shrinks it. -# If the value is positive, those additional pixels will not be actually painted -# to screen, only used in blur calculation, and such. (Due to technical limitations, -# with use-damage, those pixels will still be incorrectly painted to screen.) -# Primarily used to fix the line corruption issues of blur, -# in which case you should use the blur radius value here -# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, -# with a 5x5 one you use `--resize-damage 2`, and so on). -# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. -# -# resize-damage =1 - -# Specify a list of conditions of windows that should be painted with inverted color. -# Resource-hogging, and is not well tested. -# -# invert-color-include = [] - -# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. -# Might cause incorrect opacity when rendering transparent content (but never -# practically happened) and may not work with blur-background. -# My tests show a 15% performance boost. Recommended. -# -# glx-no-stencil = false - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, -# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). -# Recommended if it works. -# -# glx-no-rebind-pixmap = false - -# Disable the use of damage information. -# This cause the whole screen to be redrawn everytime, instead of the part of the screen -# has actually changed. Potentially degrades the performance, but might fix some artifacts. -# The opposing option is use-damage -# -# no-use-damage = false -use-damage = true - -# Use X Sync fence to sync clients' draw calls, to make sure all draw -# calls are finished before picom starts drawing. Needed on nvidia-drivers -# with GLX backend for some users. -# -# xrender-sync-fence = false - -# GLX backend: Use specified GLSL fragment shader for rendering window contents. -# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` -# in the source tree for examples. -# -# glx-fshader-win = '' - -# Force all windows to be painted with blending. Useful if you -# have a glx-fshader-win that could turn opaque pixels transparent. -# -# force-win-blend = false - -# Do not use EWMH to detect fullscreen windows. -# Reverts to checking if a window is fullscreen based only on its size and coordinates. -# -# no-ewmh-fullscreen = false - -# Dimming bright windows so their brightness doesn't exceed this set value. -# Brightness of a window is estimated by averaging all pixels in the window, -# so this could comes with a performance hit. -# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) -# -# max-brightness = 1.0 - -# Make transparent windows clip other windows like non-transparent windows do, -# instead of blending on top of them. -# -# transparent-clipping = false - -# Set the log level. Possible values are: -# "trace", "debug", "info", "warn", "error" -# in increasing level of importance. Case doesn't matter. -# If using the "TRACE" log level, it's better to log into a file -# using *--log-file*, since it can generate a huge stream of logs. -# -# log-level = "debug" -log-level = "warn"; - -# Set the log file. -# If *--log-file* is never specified, logs will be written to stderr. -# Otherwise, logs will to written to the given file, though some of the early -# logs might still be written to the stderr. -# When setting this option from the config file, it is recommended to use an absolute path. -# -# log-file = '/path/to/your/log/file' - -# Show all X errors (for debugging) -# show-all-xerrors = false - -# Write process ID to a file. -# write-pid-path = '/path/to/your/log/file' - -# Window type settings -# -# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: -# "unknown", "desktop", "dock", "toolbar", "menu", "utility", -# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", -# "tooltip", "notification", "combo", and "dnd". -# -# Following per window-type options are available: :: -# -# fade, shadow::: -# Controls window-type-specific shadow and fade settings. -# -# opacity::: -# Controls default opacity of the window type. -# -# focus::: -# Controls whether the window of this type is to be always considered focused. -# (By default, all window types except "normal" and "dialog" has this on.) -# -# full-shadow::: -# Controls whether shadow is drawn under the parts of the window that you -# normally won't be able to see. Useful when the window has parts of it -# transparent, and you want shadows in those areas. -# -# redir-ignore::: -# Controls whether this type of windows should cause screen to become -# redirected again after been unredirected. If you have unredir-if-possible -# set, and doesn't want certain window to cause unnecessary screen redirection, -# you can set this to `true`. -# -wintypes: -{ - tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = true; }; - dock = { shadow = true; } - dnd = { shadow = false; } - popup_menu = { opacity = 1; shadow = false; } - dropdown_menu = { opacity = 1; shadow = false; } -}; +corner-radius = 12; +round-borders = 1; diff --git a/polybar/config b/polybar/config index a328e66..df625b1 100644 --- a/polybar/config +++ b/polybar/config @@ -2,60 +2,53 @@ # ________ # | _____ \ # | | _/ / Pim Nelissen -# | | /__/ p1m@disroot.org -# | | https://pim.wtf/ +# | | /__/ pim.nelissen@protonmail.com +# | | # \_| # # Polybar configuation file. [colors] -background = #ff000000 -foreground = #ccffffff +background = #dd191919 +foreground = #ddffffff background-alt = #444 foreground-alt = #555 primary = #ffb52a -secondary = #e60053 alert = #bd2c40 [bar/top] -width = 1920 -height = 26 +width = 1890 +height = 35 + +radius = 12 background = ${colors.background} foreground = ${colors.foreground} border-color = #00000000 +offset-y = 15 +offset-x = 15 + padding-left = 0 padding-right = 1 +tray-padding = 1 + spacing = 1 module-margin-left = 1 -font-0 = RobotoMono:size=10;2 +font-0 = RobotoMono:size=11;2 font-1 = MaterialIcons;3 -font-2 = coins;3 modules-left = bspwm -modules-right = xbps-updates pulseaudio-control wlan wireless-network battery date -# modules-center = crypto +modules-right = xbps-updates pulseaudio-control wlan wireless-network battery +modules-center = date fixed-center = true tray-position = right -[module/crypto] -type = custom/script -interval = 180 -exec = ~/.config/polybar/scripts/pcrypto.py --coins btc eth ada atom matic vet --base usd -label-foreground = ${colors.foreground-alt} - -[module/bt-status] -type = custom/script -exec = ~/.config/polybar/scripts/bt-status.sh -click-left = blueman-manager -format-prefix = " " - [module/xbps-updates] type = custom/script exec = ~/.config/polybar/scripts/xbps-updates.sh @@ -136,8 +129,6 @@ ws-icon-4 = V; ws-icon-5 = VI; ws-icon-6 = VII; ws-icon-7 = VIII; -ws-icon-default =  - format = label-monitor = %icon% @@ -159,8 +150,8 @@ label-empty-padding = 1 [module/date] type = internal/date -date = %Y-%m-%d %H:%M:%S -format = 